Project Results

D2.1 User Requiremenents

“What should News Arcade do for me as a young adult media user?”

This question has been underlying all research behind the present report, in which we suggest a series of requirements, extrapolated from preliminary answers to that simple question. This report investigates requirements for designing a journalistic tool to engage young adults in the news through gamification of journalism from three stake holding perspectives:

1. End users – young adults from 18 to 35 years. Requirements were investigated through a desktop study examining young adults’ media behaviour, but also covering news literacy and gamification aspects.

2. Newsrooms – journalists and other news content producers, explored through an online survey amongst journalists from news media organizations in Cyprus, Denmark, France and the Netherlands.

3. Publishers – private news media houses as well as public broadcasters, identified through in depth interviews with primarily executive media professionals.

D2.2 NewsArcade Design

This document outlines the technical requirements and UX design of the NewsArcade prototype. The document first gives the context of the work and presents the main challenges as resulted from the initial user requirements research. It then delves into the design of the new gamified news format, sketching two different approaches to the user experience and flow, depending on the primary target group and outcome priorities for the consortium. The report further describes the initial technical specifications, considering topics like data tracking and software infrastructure, presenting several architecture designs and flow diagrams to highlight how components of the NewsArcade system will interact.

D2.5 Evaluation Report

The purpose of this report is to evaluate and summarize the results obtained from the MVP experiments with stakeholders, conducted as part of the NewsArcade project. The report aims to provide a comprehensive overview of the insights, feedback, and opinions expressed by the participants during the workshops. It serves as a means to capture and document the key findings, observations, and recommendations arising from the stakeholder experiments process.